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Template – Mob/Entity Page

#Title {{(Heading Mob/Entity1)
Mob Name }}


**Heading 2
🧬 Type:** Hostile / Passive / Neutral / Hostile / Boss

Heading 2
**Spawn💥 Location(s):**Abilities {{/ Biomes,Behaviors:

dimension,
    etc.
  • }}

    Charges
    **Drops:**at {{the Listplayer ofafter items5 seconds

  • Regenerates health when in sunlight

  • Drops a rare item if killed with chances }}fire

---Heading 2
📍 Spawn Location:

  • ##Only Description
    {{in Visual[Crimson description,Caverns] lore, behavior style }}biome

  • ##During Behaviorthe night

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-🎁 {{Drops:

Aggressive?
Defensive?
Wandering?}}
ItemChanceQuantity
Refined Gem30%1–2
Claw Fragment70%1–3

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-🧩 {{Interactions Target/ preferencesMechanics:

(players,
    villagers,
  • other mobs)? }}
    - {{

    Can it be tamed orwith bred?[Glowing }}Mushroom]

  • ##Has Combat
    -a **Attackunique Style:**aggro Melee / Ranged / Special  
    - **Health:** {{ HP }}  
    - **Damage:** {{ Amount per hit }}animation

    ##

  • Interactions
    - {{ With Create mechanics or new items/blocks? }}
    - {{ Used in automation or production chains? }}

##Heading Screenshots2
*(Image🎨 ofVisuals:
Add mobscreenshot inhere naturalif habitat or during combat)*
available